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posted by [personal profile] mutecornett at 03:53pm on 24/06/2006 under
I don't have as much experience with the creation end as I do with the playing end of interactive fiction, but I really like what I can see of the language Inform 7. I'm mostly really impressed by how easy it is to read and how intuitive it is to understand:
Colour is a kind of value. The colours are red, blue and green. A block is a kind of thing. A block has a colour. A block is usually blue. Before printing the name of a block: say "[colour] ". Before printing the plural name of a block: say "[colour] ". Understand the colour property as describing a block.
This is code. This is what the source code looks like.

I mean, sure, Adrift is probably more newbie-friendly, but I'm just really impressed by how smooth the language is and how powerful it is reputed to be. It even handles stuff like American/British spelling differences and serial commas. How awesome is that?

People interested in seeing more of the source code can go to the Inform 7 site and play the worked examples, then look at the source code for those.

I am so impressed by this. It's clean and helpful. It would be pretty neat to see fic as interactive fic, but if anyone in fandom were to get into this type of programming-writing and write anything at all, original, adaptation, fanfic--or even just try it out--I'd be ecstatic. If you still think the example code is too hard, give Adrift a try--it's considerably simpler and it's not like your first IF has to be complex and sprawling and huge.

Note to [livejournal.com profile] paper_tzipporah: you especially would probably like this game created with the Inform 7 language, Bronze, a reworking of Beauty and the Beast that is lovely both in gameplay and narrative (as Em Short's games always are). You can get the interpreter here.

Incidentally, Bronze also has a novice mode, so it's another excellent beginner game.

(EEE, I LOVE THIS LANGUAGE AND THIS PROGRAM AND EEEE IT'S SO COOL!)
There are 10 comments on this entry. (Reply.)
 
posted by [identity profile] fan-this.livejournal.com at 11:40pm on 24/06/2006
I've been reading your posts about interactive fiction and I suddenly just realized that I've played these sorts of games. I played the original Hitchhiker's guide and I've played several different adventure style MUDs.

One of things I've always liked about interative fiction is that it actively tries to create the environment that I find when reading, where descriptive text because actual images in my head and I'm not only reading but seeing the story take place.

Will definitely check out Adrift once I finishing playing Thomas the Tank Engine with my nephew.
 
posted by [identity profile] mutecornett.livejournal.com at 01:57am on 25/06/2006
If you do end up making a game with Adrift, tell me! Interactive fiction is one of my favorite things ever! <3 <3
 
posted by [identity profile] maribouquet.livejournal.com at 01:54am on 25/06/2006
I'm very intrigued by IF. I've been bookmarking your relevant posts and hope to investigate further this summer. I think I would love to make an SG:A game. Of course, knowing me it would probably be the best worst kind of filth. :)
 
posted by [identity profile] mutecornett.livejournal.com at 07:41am on 25/06/2006
Eee, I'm really glad to know you like the interactive fiction posts! <3 And do be sure to tell me if/when you decide to make one, because that would be excellent!
 
posted by [identity profile] maribouquet.livejournal.com at 04:25pm on 25/06/2006
Will do. :) Actually, what is really odd is that I dreamed about IF last night. Isn't that just the bestest, geekiest sign ever?

P.S. Thanks for the [livejournal.com profile] mina_de_malfois tip...it is hilarious!
 
posted by [identity profile] mutecornett.livejournal.com at 05:43pm on 25/06/2006
I am the happiest pimp ever! <3

(Especially about Mina! I love those stories so, so much, so I'm glad I was able to share!)
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posted by [identity profile] milenaa.livejournal.com at 01:53pm on 25/06/2006
Thank you for making my boring afternoon so much better :) I've downloaded Bronze and it's very neat!

And that excerpt of code boggles my mind. It sounds so sensible. I'm currently learning to program in Java, and that code looks like a terrible mess most of the time!
 
posted by [identity profile] mutecornett.livejournal.com at 05:42pm on 25/06/2006
Eee, I am so ridiculously glad that my pimping of IF is working for you! <3

Also, I know!! I'm learning the language right now and it'll take a few more days to get everything down, but already it's easier than others! Java in particular is kind of terrifying. :o
 
posted by [identity profile] paper-tzipporah.livejournal.com at 11:39pm on 25/06/2006
Bronze looks absolutely lovely. Thanks for the link. I played a text-based internet game of Hamlet once, but I didn't need to download anything and while it was funny and referenced most of Shakespeare's other plays, it got dull after a while. This looks much better. Mostly because of the narrative and premise.
 
posted by [identity profile] mutecornett.livejournal.com at 02:45pm on 26/06/2006
Bronze is fantastic, and I really like the multiple endings. <3 I hope you enjoy it!

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